Races
Human, Drow, Duergar, Half-Drow, Fire Giant and Avian.
Information
Dark-Knights are the embodiment of evil. They seek to spread pain and suffering to all, as well as reaping in the gains from a world that they have weakened. They have devoted their lives to the study of dark magic as well as physical combat, making them a formidable opponent to all.
Skills
Dark-Knight Titles
Level | Skills | Spells |
1 | axe | dagger | magic missile |
| flail | mace | |
| polearm | shield block | |
| spear | sword | |
| whip | scrolls | |
| wands | recall | |
| two handed | | |
3 | dirt kicking | | chill touch |
5 | enhanced damage | | detect good |
6 | parry | | cure light |
| | | poison |
7 | second attack | fast healing | |
8 | haggle | | curse |
9 | kick | | invisibility |
| | | protection |
10 | | | detect invis |
11 | disarm | | |
13 | | | lightning bolt |
14 | hand to hand | | |
15 | bash | trip | veil of darkness |
| meditation | | |
16 | shield disarm | | energy drain |
17 | dual wield | | |
18 | third attack | | |
20 | lore | | |
21 | | | summon |
22 | | | silence |
23 | dodge | | teleport |
25 | cleave | | dispel good |
| | | plague |
| | | unholy strength |
27 | | | fireball |
29 | | | harm |
| | | iceball |
30 | extort | | |
38 | | | charm person |
| harden defense | | |
43 | | | malform weapon |
45 | | | soul transfer |
47 | magic strike | | |