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Races / Races

Races of Aabahran

Race Exp Penalty Str Int Wis Dex Con Align Vulnerable to Resists Immunity Description
Half-Elf 0 19 21 21 22 19 Good/Neutral None Charm None Mix breed of humans and elves. Mixed attributes.
Half-Drow 0 19 20 21 23 19 Neutral/Evil None Charm? None Like half-elves, except shunned by their drow ancestry.
Storm 25 24 17 17 16 22 Good Wood/Mental Physical/Lightning None Most intelligent of giants, always good.
Stone 50 24 16 16 17 24 Neutral Mental Physical None Neutral giants, strong and healthy, but very dim.
Gnome 75 18 23 25 18 18 Neutral Charm/Mental None None Fragile but very intelligent and incredibly wise.
Human 100 20* 20* 20* 20* 20* Any None None None The standard race, average attributes. +1 in their primary attribute.
Werebeast 125 21 19 19 21 20 Neutral Silver None None Half-human half-beasts, always neutral.
Slith 150 20 17 18 22 21 Any None None None Sentient reptilians, quick and agile.
Feral 175 19 18 21 24 20 Neutral/Evil Fire None None Humanoid chaos mammals, fast and ferocious.
Minotaur 200 23 17 18 17 22 Neutral None None None Foul-tempered giant-like creatures with bull head.
Fire 225 25 15 15 16 23 Evil Cold/Mental Physical/Fire None Unbelievably strong, healthy giants, always evil.
Avian 250 19 21 21 23 19 Any Air None None Bird-like humanoids that fly, very dexterous.
Dwarf 275 21 18 21 18 25 Good/Neutral Water Magic/Poison None Stocky demihumans that are amazingly hardy.
Duergar 300 21 18 20 21 23 Evil Water Magic/Poison None Evil dwarves, not as healthy but more dexterous.
Faerie 325 14 25 20 23 14 Good None None None Small and fast, very intelligent.
Halfling 350 17 17 21 25 20 Good/Neutral None Magic None Very small, wise and incredibly agile.
Elf 375 18 25 20 23* 16* Good Iron Charm None Fair, amazingly smart and dexterous, always good. +1 DEX/CON as Blademasters.
Drow 400 18 24 20 24* 16* Evil Silver/Mithril Charm None Like their elven cousins, except sinisterly evil. +1 DEX/CON as Blademasters.
Illithid 425 17 25 23 18 17 Evil Light Mental/Lightning None Powerful psi subterranean creatures, always evil.
Ogre 450 24 19 15 18 24 Any Magic None None Large, strong and healthy, huge regenerative powers.
Undead ? ? ? ? ? ? Evil Holy Cold Poison/Disease Strong, rotting corpses of filth and decay.
Avatar ? ? ? ? ? ? Good As Base Race As Base Race As Base Race Divine angels of the light, strong and without mercy.
Demon ? ? ? ? ? ? Evil Summon None None Twisted beings of another plane, strengthened by the damned.
Vampire ? ? ? ? ? ? Evil Holy/Light Cold Poison/Disease Unliving Knights of Blood, stalkers of the night.
Lich ? ? ? ? ? ? Evil Holy Cold Poison/Disease Mages who have given up their mortality in their quest for power.

There is also an informative table at Penalties depicting all of the experience penalties for combinations of races and classes.


Page last modified on May 31, 2019, at 06:00 PM