Search:

Immortals

Forums

History

Classes

Races

World

Useful Info

Cabals / WARMASTER

From the settling mist of the War of the Legions stood many battle- hardened warriors of enormous experience and strength. Attempting to return to their normal lives, they found that they only thirsted for the rush of battle, the warcries of friend and foe alike. Unable to return to their normal societies, these warriors joined together, secretly at first, to continue sharpening their battle tactics.

After some time of this secret sparring the Warriors decided they could no longer conform to their own lives and removed themselves from civilization, out to where they could feel the rush of near-death whenever the need arose. Naturally through their dedication these great war veterans learned and traded battle tactics, creating an art of physical combat with no mortal equivalent.

From these warriors a great society has risen based on three major values: Honor, Physical Strength, and Self Reliance. Combining these three strengths the Warmasters of the land have managed to grow to a world power, rivaling the most powerful armies with their own strengths. Commoners often report seeing these behemoths standing on street corners evangelistically preaching the arts of self-reliance over everything else. A battle must be won not by uttering gibberish, but by relying on your physical skills. It is also said that those who dare heckle their ministries and reject their indoctrination, often find themselves hanging from a pike, used as a sparring dummy for new recruits - for they will obliterate any and all who would dare stand against their way of life.

SPECIAL TRAITS:

Due to their experience and charisma each Warmaster general can command and field two armies more then usual. Any warrior class traveling through Warmaster owned area will use less movement and regain it faster then usual.

Entrance Requirements

  Good Neutral Evil
Alignment x x x
  Lawful Neutral Chaotic
Ethos x x x

Races: Half-Elf, Half-Drow, Storm, Stone, Gnome, Human, Werebeast, Slith, Feral, Minotaur, Fire, Avian, Dwarf, Duergar, Halfling, Elf, Drow and Ogre
Classes: Berserker, Thief, Monk, Warrior, Ranger and Blademaster

The Gladiators

From within the secluded civilization formed by veterans of the War of the Legions a sect branched consisting of those warriors who sought absolutely natural means styles of combat, and total honor in battle. These noble blademasters have discovered ancient forms and stances to aid them in battle, bringing themselves far greater strength than most magics can grant. Reports from those watching these masters at work have told great tales of immeasurable accuracy and precision with their weapon masteries. The Gladiators have taken the goals of the Warmasters to an extreme, relying solely on their own power and becoming models of their own preachings. A sheer statue of physical prowess, few who battle Gladiator in natural form have survived to share the tale.

Races: Half-Elf, Half-Drow, Storm, Stone, Gnome, Human, Werebeast, Slith, Feral, Minotaur, Fire, Avian, Dwarf, Duergar, Halfling, Elf, Drow and Ogre
Classes: Berserker, Thief, Monk, Warrior, Ranger and Blademaster

The Barbarians

Shunned by their fellow warriors, the BARBARIANS secluded themselves even more from their society and the rest of the world to further develop a fighting style all their own. Often employing what may be considered thuggish tactics to some, it is not uncommon to see these seemingly rough cut men use every aspect of the battlefield to their advantage from the dirt on the ground to trampling their opponent while they are down. While those that call themselves the BARBARIANS are every bit as skilled in combat as the GLADIATORS, these brutish men have chosen to rely on more than just their skill with a blade. While the principles and ideals of the warrior lifestyle still hold true to these men of combat, it is their belief that having the upper hand on their opponent is the key to victory whether it is by their skill alone or accepting arcane forces.

Races: Half-Elf, Half-Drow, Storm, Stone, Gnome, Human, Werebeast, Slith, Feral, Minotaur, Fire, Avian, Dwarf, Duergar, Halfling, Elf, Drow and Ogre
Classes: Berserker, Thief, Monk, Warrior, Ranger and Blademaster


Page last modified on January 23, 2019, at 04:31 PM